Psychometabolism
Level: Marksman 4, psychic warrior 4
Display: Me, Au
Manifesting Time: 1 swift action
Range: Personal
Target: You
Duration: 1 round
Saving Throw: None
Power Resistance: No
Power Points: 7
You gain a +5 bonus on your attack rolls. This cannot raise your attack bonus beyond your highest attack
bonus. For example, a character with a base attack bonus of +11 under the effects of this power would make
full attacks at +11/+11/+6 instead of +11/+6/+1, before accounting for other modifiers.
Augment: You may augment this power in one or both of the following ways:
1. If you spend an additional 5 power points, the bonus increases to +10. If you spend 10 additional power points,
the bonus increases to +15.
2. For every 4 additional power points you spend, the duration increases by 1 round.