Water Blast

Elements [Water]
Difficulty Class: 7
Channeling Time: 1 standard action
Range: 30 ft.
Target: One creature
Duration: Instantaneous
Saving Throw: Fortitude negates

You channel the element of water, creating a tremendous rush of water, knocking your foe to the ground.

The target must make a Fortitude save or take 1d6 points of bludgeoning damage and be knocked prone.

Enhance: For every 2 points by which you increase the DC, this incantation’s damage increases by one die (d6).

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