Truncheon

Metacreativity
Level: Battle 1, psychic warrior 1
Display: Ol, Vi
Manifesting Time: 1 standard action
Range: 0 ft.
Effect: One weapon; see text
Duration: 1 minute / level; see text
Saving Throw: None
Power Resistance: No
Power Points: 1

Calling forth ectoplasm, you shape a truncheon to wield in battle. Treat the truncheon as a masterwork club with a +1 enhancement bonus. If you lose your grip on the club or someone else wields it, it immediately dissipates and the power ends.

Augment:

  • For each additional two power points spent, increase the enhancement bonus by 1. You may specify weapon special abilities instead of increasing the enhancement bonus.

Truncheon & Call Weaponry

It may be noticed that truncheon is better than the power call weaponry in some situations. The truncheon power allows for only a club, while the call weaponry power can summon any type of weapon, including ranged weapons, but is not treated as magical in nature.

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