Difficulty Class: 9
Channeling Time: 1 standard action
Range: 30 feet
Effect: One tree
Saving Throw: Reflex partial; see text
A huge tree begins to grow in the area you chose, reaching to the top of the canopy in a matter of seconds. Those who stand too close find themselves knocked away or caught in the tree’s many branches.
This incantation causes a tree to grow in an area that you designate that is within 30 feet. The tree’s trunk takes up a 5-foot square, has a height of 60 feet, and a 40-foot top diameter.
If a creature is within 5 feet of the square you designate, it must make a Reflex save or be swept upwards by the rapid growth of the tree. Creatures that make the Reflex save by less than 5 are knocked prone. If a creature stands in the square in which the tree originated, it takes a -4 penalty on its Reflex save, and is pushed into a random adjacent square if it makes its saving throw.
The tree can be used as part of another incantation that requires plants, but doing so makes the tree wither immediately after the incantation that used the tree ends.
Enhance: You can enhance this incantation in one or both of the following ways.
For every point by which you increase the DC, the Reflex save DC increases by 1.
If you increase the DC by 4, creatures that fail their Reflex save fall 1d6x10 feet, and take falling damage according to the distance that they fell.