Presented below are the breakdowns for suggested pricing for classes and Prestige Classes found in the SRD. The one exception is the addition of the Red Wizard of Thay, which also appears in this work despite not appearing in the SRD. It made sense to include it here since it does appear in the 3.5 Dungeon Master’s Guide. This work was chosen first because most gaming tables are at least rooted in the concepts presented in the classes found in the SRD. Other works will be sure to follow as time permits. Right now, I believe that DSP’s flagship work “Untapped Potential” will be the next work tackled and included in the article series.
The following charts lists information using this format: [b]Class Ability Name| [bPricing Guideline| [bSource Class| [bSource Book[/b]
[b]Arcane Archer[/b]
[Code]
Enhance Arrow 1 (to +5) |Price as 7th level Progression Variable |Arcane Archer |SRD
Imbue Arrow |Price as 8th level Constant |Arcane Archer |SRD
Seeker Arrow |Price as 10th level Constant |Arcane Archer |SRD
Phase Arrow |Price as 12th level Constant |Arcane Archer |SRD
Hail of Arrows |Price as 14th level Level Variable |Arcane Archer |SRD
Arrow of Death |Price as 16th level Constant |Arcane Archer |SRD[/Code]
[b]Arcane Trickster[/b]
[Code]
Ranged Legerdemain |Price as 9th level Use Variable |Arcane Trickster |SRD
Sneak Attack |Price as 1st level Progression Variable |Rogue |SRD
Impromptu Sneak Attack |Price as 11th level Use Variable |Arcane Trickster |SRD[/Code]
[b]Archmage[/b]
[Code]
Spell Power +1 (to 5) |Price as 7th level Progression Variable |Red Wizard of Thay |Dungeon Master’s Guide
Spell-Like Ability |Price as 13th level Use Variable |Archmage |SRD
Arcane Reach 1 (to 2) |Price as 13th level Progression Variable |Archmage |SRD
Mastery of Counterspelling |Price as 13th level Constant |Archmage |SRD
Mastery of Shaping |Price as 13th level Constant |Archmage |SRD
Mastery of Elements |Price as 15th level Constant |Archmage |SRD
Arcane Fire |Price as 17th level Level Variable |Archmage |SRD[/Code]
[b]Assassin[/b]
[Code]
Sneak Attack |Price as 1st level Progression Variable |Rogue |SRD
Death Attack |Price as 6th level Level Variable |Assassin |SRD
Poison Use |Price as 1st level Constant |Ninja |Complete Adventurer
Save Against Poison +1 (to +5) |Price as 7th level Progression Variable |Assassin |SRD
Uncanny Dodge |Price as 2nd level Constant |Barbarian |SRD
Improved Uncanny Dodge |Price as 5th level Constant |Barbarian |SRD
Hide in Plain Sight |Price as 8th level Constant |Shadow Dancer |SRD[/Code]
[b]Barbarian[/b]
[Code]
Fast Movement 10 (to 20) |Price as 1st level Progression Variable |Barbarian |SRD
Rage |Price as 1st level Use Variable |Barbarian |SRD
Uncanny Dodge |Price as 2nd level Constant |Barbarian |SRD
Trap Sense +1 (to +6) |Price as 3rd level Progression Variable |Barbarian |SRD
Improved Uncanny Dodge |Price as 5th level Constant |Barbarian |SRD
DR 1/- (to 5/-) |Price as 7th level Progression Variable |Barbarian |SRD
Greater Rage |Price as 11th level Constant |Barbarian |SRD
Indomitable Will |Price as 14th level Constant |Barbarian |SRD
Tireless Rage |Price as 17th level Constant |Barbarian |SRD
Mighty Rage |Price as 20th level Constant |Barbarian |SRD[/Code]
[b]Bard[/b]
[Code]
Bardic Music |Price as 1st level Level and Use Variable |Bard |SRD
BM: Inspire Courage +1 (to +5) |Price as 1st level Subordinate Progression Variable |Bard |SRD
BM: Countersong |Price as 1st level Subordinate |Bard |SRD
BM: Fascinate |Price as 1st level Subordinate |Bard |SRD
Bardic Knowledge |Price as 1st level Level Variable |Bard |SRD
BM: Inspire Competence |Price as 3rd level Subordinate |Bard |SRD
BM: Suggestion |Price as 6th level Subordinate |Bard |SRD
BM: Inspire Greatness |Price as 9th level Subordinate |Bard |SRD
BM: Song of Freedom |Price as 12th level Subordinate |Bard |SRD
BM: Inspire Heroics |Price as 15th level Subordinate |Bard |SRD
BM: Mass Suggestion |Price as 18th level Subordinate |Bard |SRD[/Code]
[b]Blackguard[/b]
[Code]
Aura of Evil |Price as 1st level Level Variable |Paladin |SRD
Detect Good |Price as 1st level Level Variable |Paladin |SRD
Poison Use |Price as 3rd level Constant |Ninja |Complete Adventurer
Dark Blessing |Price as 2nd level Constant |Paladin |SRD
Smite Good |Price as 1st level Level Variable |Paladin |SRD
Aura of Despair |Price as 3rd level Constant |Paladin |Unearthed Arcana
Command Undead |Price as 1st level Level and Use Variable |Cleric |SRD
Sneak Attack |Price as 1st level Progression Variable |Rogue |SRD
Fiendish Servant |Price as 10th level Level Variable |Blackguard |SRD[/Code]
Notes:
[i]1. The Aura of Evil, Detect Good, Dark Blessing, and Smite Good abilities mimic those of a paladin and have been priced accordingly
2. Command Undead is mechanically inferior to Turn Undead in addition to having a higher cost. Thus, it is removed from the game in favor of Turn Undead (Note that a Blackguard would Rebuke/Command rather than Turn)[/i]
[b]Cerebremancer[/b]
There are no class abilities within the class as defined by Complete Control.
[b]Cleric[/b]
[Code]
Turn Undead |Price as 1st level Level and Use Variable |Cleric |SRD
Spontaneous Casting – Cure |Price as 1st level Constant |Cleric |SRD[/Code]
[b]Dragon Disciple[/b]
[Code]
Natural Armor +1 (to +5) |Price as 2nd level Progression Variable |Dragonfire Adept |Dragon Magic
Claws and Bite |Price as 7th level Constant |Dragon Disciple |SRD
Breath Weapon 1d6 (to 10d6) |Price as 1st level Level Variable |Dragonfire Adept |Dragon Magic
Blindsense 30 ft (to 60 ft) |Price as 10th level Constant |Scout |Complete Adventurer
Wings |Price as 14th level Constant |Dragon Disciple |SRD[/Code]
Notes:
[i]1. Breath weapon mechanics discarded in favor of the cheaper and more effective mechanics of the Dragonfire Adept
2. Dragon Apotheosis is unnecessary on account of the mechanics of Complete Control and the prior abilities[/i]
[b]Druid[/b]
[Code]
Nature Sense |Price as 1st level Constant |Druid |SRD
Wild Empathy |Price as 1st level Level Variable |Druid |SRD
Spontaneous Casting – SNA |Price as 1st level Constant |Druid |SRD
Animal Companion |Price as 1st level Level Variable |Druid |SRD
Woodland Stride |Price as 2nd level Constant |Druid |SRD
Trackless Step |Price as 3rd level Constant |Druid |SRD
Resist Nature's Lure |Price as 4th level Constant |Druid |SRD
Wild Shape (Natural) |Price as 5th level Level and Use Variable |Druid |SRD
Venom Immunity |Price as 9th level Constant |Druid |SRD
Thousand Faces |Price as 13th level Constant |Druid |SRD
Timeless Body |Price as 15th level Constant |Druid |SRD
Wild Shape (Elemental) |Price as 16th level Level and Use Variable |Druid |SRD[/Code]
[b]Duelist[/b]
[Code]
Canny Defense |Price as 7th level Level Variable |Duelist |SRD
Improved Reaction +2 (to +4) |Price as 8th level Progression Variable |Duelist |SRD
Enhanced Mobility |Price as 9th level Constant |Duelist |SRD
Grace |Price as 2nd level Progression Variable |Swashbuckler |Complete Warrior
Precise Strike +1d6 (to +2d6) |Price as 11th level Progression Variable |Duelist |SRD
Acrobatic Charge |Price as 7th level Constant |Swashbuckler |Complete Warrior
Elaborate Parry |Price as 12th level Constant |Dervish |Complete Warrior[/Code]
Note:
[i]1. Grace ability is replaced and priced as Swashbuckler ability of the same name[/i]
[b]Dwarven Defender[/b]
[Code]
Defender's AC +1 (to +4) |Price as 8th level Progression Variable |Dwarven Defender |SRD
Defensive Stance |Price as 8th level Use Variable |Dwarven Defender |SRD
Uncanny Dodge |Price as 2nd level Constant |Barbarian |SRD
Trap Sense +1 (to +6) |Price as 3rd level Progression Variable |Barbarian |SRD
DR 1/- (to (5/-) |Price as 7th level Progression Variable |Barbarian |SRD
Improved Uncanny Dodge |Price as 5th level Constant |Barbarian |SRD
Mobile Defense |Price as 17th level Constant |Dwarven Defender |SRD[/Code]
[b]Elocater[/b]
[Code]
Scorn Earth |Price as 6th level Constant |Elocater |SRD
Opportunistic Strike +2 (to +6) |Price as 7th level Progression Variable |Elocater |SRD
Dimension Step |Price as 8th level Level and Use Variable |Elocater |SRD
Flanker |Price as 9th level Constant |Elocater |SRD
Transporter |Price as 11th level Constant |Elocater |SRD
Capricious Step |Price as 12th level Constant |Elocater |SRD
Dimensional Spring Attack |Price as 14th level Constant |Elocater |SRD
Accelerated Action |Price as 15th level Use Variable |Elocater |SRD[/Code]
[b]Fighter[/b]
[Code]
Access to Fighter-only Feats |Price as 1st level Level Variable |Fighter |SRD[/Code]
Note:
[i]1. This ability does not grant bonus feats, only the ability to buy feats with a prerequisite of Fighter Xth level[/i]
[b]Hierophant[/b]
[Code]
Blast Infidel |Price as 13th level Constant |Hierophant |SRD
Divine Reach 1 (to 2) |Price as 13th level Progression Variable |Hierophant |SRD
Divine Spell-Like Ability |Price as 13th level Level and Use Variable |Hierophant |SRD
Faith Healing |Price as 13th level Constant |Hierophant |SRD
Gift of the Divine |Price as 13th level Constant |Hierophant |SRD
Mastery of Energy |Price as 13th level Constant |Hierophant |SRD
Power of Nature |Price as 13th level Constant |Hierophant |SRD[/Code]
[b]Horizon Walker[/b]
[Code]
Terrain Mastery |Price as 6th level Constant |Horizon Walker |SRD
Planar Terrain Mastery |Price as 11th level Constant |Horizon Walker |SRD[/Code]
[b]Loremaster[/b]
[Code]
The Lore of True Stamina |Price as 8th level Constant |Loremaster |SRD
Instant Mastery |Price as 8th level Constant |Loremaster |SRD
Secret Health |Price as 8th level Constant |Loremaster |SRD
Secret of Inner Strength |Price as 8th level Constant |Loremaster |SRD
Dodge Trick |Price as 8th level Constant |Loremaster |SRD
Knowledge of Avoidance |Price as 8th level Constant |Loremaster |SRD
Weapon Trick |Price as 8th level Constant |Loremaster |SRD
Lore |Price as 1st level Level Variable |Bard |SRD
Newfound Arcana |Price as 10th level Constant |Loremaster |SRD
More Newfound Arcana |Price as 11th level Constant |Loremaster |SRD
Greater Lore |Price as 13th level Constant |Loremaster |SRD
True Lore |Price as 17th level Constant |Loremaster |SRD[/Code]
Notes:
[i]1. Bonus language options are best handled through buying ranks in Speak Language skill
2. Lore is mechanically equivalent to Bardic Knowledge and is priced as such.[/i]
[b]Metamind[/b]
[Code]
Free Manifesting 1 |Price as 6th level Use Variable |Metamind |SRD
Cognizance Crystal 5 (to 11) |Price as 7th level Progression Variable |Metamind |SRD
Free Manifesting 2 |Price as 8th level Use Variable |Metamind |SRD
Free Manifesting 3 |Price as 10th level Use Variable |Metamind |SRD
Free Manifesting 4 |Price as 12th level Use Variable |Metamind |SRD
Free Manifesting 5 |Price as 14th level Use Variable |Metamind |SRD
Font of Power |Price as 15th level Constant |Metamind |SRD[/Code]
[b]Monk[/b]
[Code]
AC Bonus – WIS |Price as 1st level Constant |Monk |SRD
Monk's AC +1 (to +4) |Price as 1st level Progression Variable |Monk |SRD
Unarmed Damage Bonus |Price as 1st level Progression Variable |Monk |SRD
Flurry of Blows -2 (to -0/greater) |Price as 1st level Progression Variable |Monk |SRD
Unarmored Speed 0 ft (to 60 ft) |Price as 1st level Progression Variable |Monk |SRD
Evasion |Price as 2nd level Constant |Rogue |SRD
Still Mind |Price as 3rd level Constant |Monk |SRD
Ki Strike |Price as 4th level Progression Variable |Monk |SRD
Slow Fall |Price as 4th level Level Variable |Monk |SRD
Purity of Body |Price as 3rd level Constant |Paladin |SRD
Wholeness of Body |Price as 7th level Level Variable |Monk |SRD
Improved Evasion |Price as 9th level Constant |Monk |SRD
Diamond Body |Price as 9th level Constant |Druid |SRD
Abundant Step |Price as 8th level Level and Use Variable |Elocater |SRD
Diamond Soul |Price as 13th level Level Variable |Monk |SRD
Quivering Palm |Price as 15th level Level Variable |Monk |SRD
Timeless Body |Price as 15th level Constant |Druid |SRD
Tongue of the Sun and Moon |Price as 9th level Constant |Enlightened Spirit |Complete Mage
Empty Body |Price as 19th level Level Variable |Monk |SRD
Perfect Self |Price as 20th level Constant |Monk |SRD[/Code]
Notes:
[i]1. Purity of Body is functionally weaker and costs more than Divine Body from the Paladin
2. Diamond Body is functionally equivalent and costs more than Venom Immunity from the Druid
3. Abundant Step is functionally equivalent and costs more than Dimension Step from the Elocater
4. Tongues of the Sun and Moon is functionally equivalent and costs more than Tongues from the Enlightened Spirit[/i]
[b]Mystic Theurge[/b]
There are no class abilities within the class as defined by Complete Control.
[b]Paladin[/b]
[Code]
Aura |Price as 1st level Constant |Paladin |SRD
Detect Alignment |Price as 1st level Level Variable |Paladin |SRD
Smite |Price as 1st level Level Variable |Paladin |SRD
Lay on Hands |Price as 2nd level Level Variable |Paladin |SRD
Divine Grace |Price as 2nd level Constant |Paladin |SRD
Divine Health |Price as 3rd level Constant |Paladin |SRD
Aura of Courage |Price as 3rd level Constant |Paladin |SRD
Turn Undead |Price as 1st level Level and Use Variable |Cleric |SRD
Special Mount |Price as 5th level Level Variable |Paladin |SRD
Remove Disease |Price as 6th level Use Variable |Paladin |SRD[/Code]
[b]Psion[/b]
[Code]
Manifester Level Increase |Price as 1st level Level Variable |Psion |SRD
Psion Discipline |Price as 1st level Constant |Psion |SRD[/Code]
[b]Psion Uncarnate[/b]
[Code]
Incorporeal Touch |Price as 6th level Progression Variable |Psion Uncarnate |SRD
Uncarnate Armor |Price as 6th level Constant |Psion Uncarnate |SRD
Shed Body |Price as 7th level Use Variable |Psion Uncarnate |SRD
Assume Equipment |Price as 8th level Level Variable |Psion Uncarnate |SRD
Assume Likeness |Price as 9th level Constant |Psion Uncarnate |SRD
Telekinetic Force |Price as 12th level Constant |Psion Uncarnate |SRD
Uncarnate Bridge |Price as 13th level Constant |Psion Uncarnate |SRD
Uncarnate |Price as 14th level Constant |Psion Uncarnate |SRD[/Code]
[b]Pyrokineticist[/b]
[Code]
Fire Lash |Price as 6th level Constant |Pyrokineticist |SRD
Hand Afire |Price as 7th level Constant |Pyrokineticist |SRD
Fire Adaptation |Price as 7th level Constant |Pyrokineticist |SRD
Bolt of Fire |Price as 8th level Level Variable |Pyrokineticist |SRD
Weapon Afire |Price as 9th level Constant |Pyrokineticist |SRD
Nimbus of Fire |Price as 10th level Level Variable |Pyrokineticist |SRD
Firewalk |Price as 11th level Constant |Pyrokineticist |SRD
Fear No Fire |Price as 12th level Constant |Pyrokineticist |SRD
Greater Weapon Afire |Price as 13th level Constant |Pyrokineticist |SRD
Heat Death |Price as 14th level Constant |Pyrokineticist |SRD
Conflagration |Price as 15th level Constant |Pyrokineticist |SRD[/Code]
[b]Ranger[/b]
[Code]
Favored Enemy |Price as 1st level Progression Variable |Ranger |SRD
Wild Empathy |Price as 1st level Level Variable |Druid |SRD
Animal Companion |Price as 1st level Level Variable |Druid |SRD
Woodland Stride |Price as 2nd level Constant |Druid |SRD
Swift Tracker |Price as 6th level Constant |Bloodhound |Complete Adventurer
Evasion |Price as 2nd level Constant |Rogue |SRD
Camouflage |Price as 8th level Constant |Scout |Complete Adventurer
Hide in Plain Sight |Price as 8th level Constant |Shadow Dancer |SRD[/Code]
Note:
[i]1. The Ranger’s animal companion is far inferior to the Druid’s animal companion and costs more[/i]
[b]Red Wizard[/b]
[Code]
Enhanced Specialization |Price as 6th level Constant |Red Wizard of Thay |Dungeon Master's Guide
Specialist Defense +1 (to +4) |Price as 6th level Progression Variable |Red Wizard of Thay |Dungeon Master's Guide
Spell Power 1 (to 5) |Price as 7th level Progression Variable |Red Wizard of Thay |Dungeon Master's Guide
Circle Leader |Price as 10th level Constant |Red Wizard of Thay |Dungeon Master's Guide
Scribe Red Wizard Tattoo |Price as 12th level Constant |Red Wizard of Thay |Dungeon Master's Guide
Great Circle Leader |Price as 15th level Constant |Red Wizard of Thay |Dungeon Master's Guide[/Code]
[b]Rogue[/b]
[Code]
Sneak Attack |Price as 1st level Progression Variable |Rogue |SRD
Trapfinding |Price as 1st level Constant |Rogue |SRD
Evasion |Price as 2nd level Constant |Rogue |SRD
Trap Sense +1 (to +6) |Price as 3rd level Progression Variable |Barbarian |SRD
Uncanny Dodge |Price as 2nd level Constant |Barbarian |SRD
Improved Uncanny Dodge |Price as 5th level Constant |Barbarian |SRD
Defensive Roll |Price as 8th level Constant |Thief-Acrobat |Complete Adventurer
Improved Evasion |Price as 9th level Constant |Monk |SRD
Rogue's Skill Mastery |Price as 10th level Constant |Rogue |SRD
Opportunist |Price as 10th level Constant |Rogue |SRD
Crippling Strike |Price as 10th level Constant |Rogue |SRD
Slippery Mind |Price as 10th level Constant |Rogue |SRD [/Code]
[b]Shadow Dancer[/b]
[Code]
Hide in Plain Sight |Price as 8th level Constant |Shadow Dancer |SRD
Evasion |Price as 2nd level Constant |Rogue |SRD
Darkvision 30 (to 90) |Price as 6th level Progression Variable |Hordestealer |Draconomicon
Uncanny Dodge |Price as 2nd level Constant |Barbarian |SRD
Shadow Illusion |Price as 10th level Use Variable |Shadow Dancer |SRD
Summon Shadow |Price as 10th level Level Variable |Shadow Dancer |SRD
Shadow Jump |Price as 11th level Progression Variable |Shadow Dancer |SRD
Defensive Roll |Price as 8th level Constant |Thief-Acrobat |Complete Adventurer
Improved Uncanny Dodge |Price as 5th level Constant |Barbarian |SRD
Slippery Mind |Price as 10th level Constant |Rogue |SRD
Improved Evasion |Price as 9th level Constant |Monk |SRD[/Code]
[b]Slayer (Illithid Slayer)[/b]
[Code]
Favored Enemy |Price as 1st level Progression Variable |Ranger |SRD
Enemy Sense |Price as 6th level Constant |Slayer |SRD
Brain Naseau |Price as 7th level Level Variable |Slayer |SRD
Lucid Buffer |Price as 8th level Constant |Slayer |SRD
Cerebral Blind |Price as 11th level Constant |Slayer |SRD
Breach Spell Resistance |Price as 13th level Constant |Slayer |SRD
Cerebral Immunity |Price as 14th level Constant |Slayer |SRD
Blast Feedback |Price as 15th level Constant |Slayer |SRD[/Code]
[b]Sorcerer[/b]
[Code]
Caster Level Increase |Price as 1st level Level Variable |Sorcerer |SRD
Familiar |Price as 1st level Level Variable |Sorcerer |SRD[/Code]
[b]Soulknife[/b]
[Code]
Mind Blade |Price as 1st level Constant |Soulknife |SRD
Throw Mind Blade |Price as 2nd level Constant |Soulknife |SRD
Psychic Strike |Price as 3rd level Progression Variable |Soulknife |SRD
Mind Blade +1 (to +5) |Price as 4th level Progression Variable |Soulknife |SRD
Free Draw |Price as 5th level Constant |Soulknife |SRD
Shape Mind Blade |Price as 5th level Constant |Soulknife |SRD
Mind Blade Enhance +1 (to +4) |Price as 6th level Progression Variable |Soulknife |SRD
Bladewind |Price as 9th level Constant |Soulknife |SRD
Knife to the Soul |Price as 13th level Constant |Soulknife |SRD
Multiple Throw |Price as 5th level Constant |Throwing Blade |DSP: Soulknives[/Code]
[b]Thaumaturgist[/b]
[Code]
Improved Ally |Price as 8th level Constant |Thaumaturgist |SRD
Extended Summoning |Price as 10th level Constant |Thaumaturgist |SRD
Contingent Conjuration |Price as 11th level Constant |Thaumaturgist |SRD
Planar Cohort |Price as 12th level Level Variable |Thaumaturgist |SRD[/Code]
[b]Thrallherd[/b]
[Code]
Thrallherd |Price as 6th level Level Variable |Thrallherd |SRD
Psionic Charm |Price as 8th level Level Variable |Thrallherd |SRD
Psionic Dominate |Price as 10th level Level Variable |Thrallherd |SRD
Greater Dominate |Price as 12th level Constant |Thrallherd |SRD
Superior Dominate |Price as 14th level Constant |Thrallherd |SRD
Twofold Master |Price as 15th level Level Variable |Thrallherd |SRD[/Code]
[b]War Mind[/b]
[Code]
Chain of Personal Superiority 2 (to 4) |Price as 6th level Progression Variable |War Mind |SRD
Chain of Defensive Posture 2 (to 4) |Price as 7th level Progression Variable |War Mind |SRD
Enduring Body |Price as 7th level Progression Variable |Barbarian |SRD
Sweeping Strike |Price as 10th level Constant |War Mind |SRD
Chain of Overwhelming Force |Price as 15th level Use Variable |War Mind |SRD[/Code]
[b]Wilder[/b]
[Code]
Psychic Enervation |No Cost |Wilder |SRD
Wild Surge +1 (to +6) |Price as 1st level Progression Variable |Wilder |SRD
Elude Touch |Price as 2nd level Constant |Wilder |SRD
Surging Euphoria +1 (to +3) |Price as 4th level Progression Variable |Wilder |SRD
Volatile Mind +1 (to +4) |Price as 5th level Progression Variable |Wilder |SRD[/Code]
[b]Wizard[/b]
The Wizard contains only class abilities that are priced identically to the Sorcerer. See the Sorcerer entry for the table of costs.