Psychoportation (Teleportation)
Level: Nomad 4
Display: Au, Vi
Manifesting Time: 1 standard action
Range: Personal
Target: You
Duration: 1 round/level (D)
Save: None
Power Resistance: No
Power Points: 7
You force numerous chaotic fissures in the fabric of reality around you, creating a swirling maelstrom that disperses any
matter passing through it in space and time. This storm of fissures moves with you and proves hostile to those who
would attack you.
Any attacks made against you suffer a 50% miss chance, and the attacker’s weapon (or the attacker itself if making
a melee attack with an unarmed strike or natural weapon) suffers 2d6 points of slashing damage regardless of the
attack’s success or failure. Hardness and damage reduction may reduce this damage (an exception to the standard
rule regarding damage reduction and powers: rending rift counts as a magic slashing weapon for the purposes of
damage reduction).
Augment: You can augment this power in or both of the following ways.
1. For every 2 additional power points you spend, increase the damage dealt by one die (d6).
2. If you spend 6 additional power points, you can manifest this power as an immediate action.