Prowess As One

Telepathy [Mind-Affecting, Network]
Level: Society mind 5
Display: Me
Manifesting Time: 1 standard action
Range: Close (25 ft. + 5 ft/2 levels)
Target: You plus one creature
Duration: Concentration, up to 1 round/level
Saving Throw: Will negates (harmless, see text)
Power Resistance: Yes
Power Points: 9

This power links the fighting prowess of one to another. Treat all targets of this power in all ways as if they
have a base attack bonus equal to the highest base attack bonus amongst all willing targets affected (this can grant
additional attacks per round as usual for a high base attack bonus).

Temporary effects that alter base attack bonus (such as, divine power) are ignored by this power. While subjects still gain the benefits of both effects, prowess as one only deals with their regular base attack bonus before
other temporary effects are applied.

Augment: You may augment this power in one or both of the following ways.

1. For every 3 additional power points you spend, you can share one of the target’s weapon proficiencies with every other willing target.

2. If you spend 4 additional power points, you can instead share the lowest base attack amongst any targets you
choose instead of the highest. This can cause a loss of melee attacks or deny use of feats or class abilities. If a
recipient’s base attack bonus would be lowered through the use of this power, they may attempt a Will saving throw each round to ignore its effects.

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