Psychokinesis [Formbound, Light]
Level: Formbound Spiritist 3, Formbound Surger 3, Psion/Wilder 3
Display: Au, Vi
Manifesting Time: 1 standard action
Range: Close (25 ft. + 5 ft/2 levels)
Duration: Concentration, up to 1 round/level
Saving Throw: Will disbelief; see text
Power Resistance: Yes
Power Points: 5
You can manipulate light into forming a false image – speciﬁcally, the image of one imprinted form (see the Formbound descriptor at the beginning of the chapter). The use of an imprint negates the need for you to make skill
checks to replicate a given appearance – the image is, visually, identical to the imprinted form, and can be
directed appropriately for that form as you concentrate. This image does not produce any sound, smell, texture,
temperature, or resistance.
Anyone who sees this image must make a Spot check against the DC of this power to realize it is a fake. This
Spot check is made with a -4 penalty unless the spotter has reason to suspect that it is false (realizing it makes no
sound, for instance). Anyone who takes a full round action to examine the image can retry a failed Spot check.
If a creature directly interacts with the image (most usually touching it), it gets a Will save to recognize the
illusion as what it is, and if successful may ignore it. A character faced with incontrovertible proof that the image
isn’t real needs no saving throw or Spot check to disbelieve this effect. If any viewer successfully disbelieves this
effect and communicates this fact to others, each such viewer gains a saving throw (and makes all subsequent Spot
checks, if necessary) with a +4 bonus.
Augment: This power may be augmented in one or more of the following ways:
1. If you spend 4 additional power points, this power’s duration becomes 1 minute/level (D).
2. If you spend 2 additional power points, this power manipulates sound into producing appropriate sound
effects on command in addition to the image of the imprinted form. This makes the image more believable, but
now Listen checks can be attempted to realize the production is a fake. Making Listen checks to disbelieve follows the
same procedures as making a Spot check to disbelieve, as above, and at the same skill check DC.
3. For every additional power you spend, the Spot check (and Listen check, if applicable) to disbelieve the
production increases by 1.
In addition, for every 2 power points spent to achieve any of these effects, increase the save DC by 1.