Telepathy (Compulsion) [Mind-Affecting]
Level: Society Mind 4, Telepath 4, Thoughtsinger 4
Manifesting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: One creature
Saving Throw: Will negates
Power Resistance: Yes
Power Points: 7
You reach into the subject’s mind and modify as many as 5 minutes of its memories in one of the following ways:
- Eliminate all memory of an event the subject actually experienced. This power cannot negate charm, psionic, suggestion, psionic, or similar powers.
- Allow the subject to recall with perfect clarity an event it actually experienced.
- Change the details of an event the subject actually experienced.
- Implant a memory of an event the subject never experienced.
Manifesting this power takes 1 round. If the subject fails to save, you proceed with the power by spending as much as 5 minutes (a period of time equal to the amount of memory time you want to modify) visualizing the memory you wish to modify in the subject. If your concentration is disturbed before the visualization is complete, or if the subject is ever beyond the power’s range during this time, the power is lost.
A modified memory does not necessarily affect the subject’s actions, particularly if it contradicts the creature’s natural inclinations. An illogical modified memory is dismissed by the creature as a bad dream or a memory muddied by too much wine.