In any society there are outcasts, lost souls that for one reason or another cannot find their place in a productive world. Many among these outcasts are gifted, often being forced from a normal life by the discovery of their talents. When such outcasts follow the path of the nomad, and desire both to see the whole of their world, and shape themselves a place within it, they often take up the mantle of the maverick voidshaper: the renegade master of space and time.
In Rajrin, maverick voidshapers are noted as much for their criminal and mischievous tendencies as they are for their psychoportive powers. A Rajrin voidshaper takes the title of outcast with pride and arrogance, believing themselves above a world filled with rabble who cannot comprehend the depth of their talents. Most question their morals, and many their intentions, but none question their abilities.
Entry Requirements
To qualify to become a maverick voidshaper, a character must fulfill the following criteria.
Skills: Psicraft 8 ranks
Feats: Burrowing Power, Enlarge Power
Psionics: Able to manifest dimension swap
GAME RULE INFORMATION
Class Skills
The maverick voidshaper’s class skills are Autohypnosis, Balance, Climb, Concentration, Craft, Disable Device, Escape Artist, Jump, Knowledge (Psionics), Profession, Psicraft, Search, and Use Rope. Skill Points at Each Level: 4 + Int modifier
Class Features
All of the following are class features of the maverick voidshaper.
Weapon and Armor Proficiency: Maverick voidshapers gain no additional proficiency in any weapon or armor.
Manifesting: At every level indicated on the table, the maverick voidshaper gains additional power points per day and access to new powers as if she had also gained a level in whatever manifesting class she belonged to before she added the prestige class. She does not, however, gain any other benefit a character of that class would have gained (bonus feats, metapsionic or item creation feats, and so on). This essentially means that she adds the level of maverick voidshapers to the level of whatever manifesting class the character has, and then determines power points per day, powers known, and manifester level accordingly. If a character had more than one manifesting class before she became a maverick voidshapers, she must decide to which class she adds the new level of maverick voidshapers for the purpose of determining power points per day, powers known, and manifester level.
Psychoportive Evasion: At 1st level the maverick voidshaper learns to harness her psychoportative abilities to evade harm. She gains the Evasion extraordinary ability of a 2nd level monk. In addition, if she succeeds a Reflex save against which her Evasion ability applies, she may expend her psionic focus as an immediate action to teleport to any unoccupied space she has line of effect to within or adjacent to the effect that provoked the Reflex save. This teleportation is a supernatural ability.
Scorn Earth (Su): The maverick voidshaper’s prowess over psychoportation allows her to passively reshape the effect of her personal gravity. She gains the scorn earth ability of an elocater (see the SRD or the Expanded Psionics Handbook) at 2nd level.
Rend Space (Su): At 3rd level, the maverick voidshaper is able to tear the space around her to allow her powers to be used over great distances. Any close range powers she manifests are treated as being medium range, medium range powers are treated as long range, and long range powers are treated as if under the effects of the Enlarge Power metapsionic feat (although the maverick voidshaper does not need to expend her psionic focus to use this ability. Powers enhanced by this ability may be still be enhanced by the Enlarge Power metapsionic feat; in the case of powers that were originally long range, their range is increased by 200% instead of 100% (becoming 1200 feet plus 120 feet per manifester level) if both Enlarge Power and Rend Space are applied.
Bend Time (Su): At 4th level, the maverick voidshaper can manipulate distance and space with unparalleled ease. All of her psychoportation (teleportation) powers with a manifesting time of 1 round or less gain the following additional augment:
- If you spend 6 additional power points, you may manifest this power as an immediate action.
Voidburst Power (Su): At 5th level, the maverick voidshaper discovers the trick to bringing about a unique metapsionic effect known as a voidburst, which creates a ripple in reality that pushes all matter away from its origin. To use this ability, the maverick voidshaper must expend her psionic focus. Voidburst power may only enhance powers that affect an area and that allow a Reflex save. Any creature that fails their Reflex save against the power is immediately ejected to the nearest edge of the power’s effect and knocked prone. In addition, for every 10 feet traveled in this fashion, the creature suffers 1d6 points of damage. Using this ability increases the power point cost of the power by 2. A power enhanced with a voidburst may not also be enhanced by a voidwell.
Distend Power (Ex): A 7th level maverick voidshaper learns to shape and contort the space in which she manifests her powers. She gains the Widen Power feat if she did not already have it. If she already had the feat before reaching this level (or later selects it normally), it no longer requires her to expend psionic focus to use, operating merely by increasing the power point cost.
Psychoportive Navigator (Su): A 9th level maverick voidshaper may affect the position of creatures and objects in her environment in ways she could previously only affect herself. The maverick voidshaper may manifest any psychoportation (teleportation) power that would normally affect her on any willing creature or unattended object within the range of the power. If the power’s range is “Personal”, the range changes to “Close”.
Voidwell Power (Su): At 10th level the maverick voidshaper discovers the trick to bringing about a unique metapsionic effect known as a voidwell, which creates a fold in space that draws all nearby matter towards its origin, making it difficult to avoid the effect. To use this ability the maverick voidshaper must expend her psionic focus. Voidwell power may only enhance powers with an area that allow a Reflex saving throw. A voidwell power has a save DC 3 higher than normal; in addition, creatures with the Evasion or Improved Evasion abilities gain no benefit from these abilities against voidwell powers, as the space collapsing towards the origin of the power prevents even the most agile from escaping unharmed. Using this ability increases the power point cost of the power by 4. A power enhanced with a voidburst may not also be enhanced by a voidwell.