Prone to emotional outbursts, the maenad learn to control the rage that lies beneath the surface. The life of a wilder calls to the maenads, giving them a way to unleash their pent up emotions for something more than a simple rage.
To take a maenad wilder racial specialty level, a character must be a maenad about to take his 1st, 3rd, or 5th level of wilder.
GAME RULE INFORMATION
Hit Die: d6
Maenad wilder racial specialty levels have the class skills of the standard wilder class. Skill Points at Each Level: 4 + Int modifier. Skill Points at 1st Level: (4 + Int modifier) x4.
All of the following are class features of the maenad wilder racial specialty levels.
Psychic Enervation (Ex): When a maenad wilder utilizes the wild surge class feature, he runs a chance of pushing himself too far. This ability is identical to the usual wilder class feature, except that a maenad wilder who is overcome by psychic enervation loses a number of power points equal to her wilder level + 1. He does not suffer any other drawbacks of psychic enervation (such as being dazed).
Surging Outburst (Su): When a maenad wilder of third level or higher uses his racial outburst ability, he may forego the bonus to Strength and instead add +2 to his manifester level when using a wild surge for the duration of the outburst. Unlike a normal wild surge, this does not pay for additional augmentation, but the increase also does not count toward your chance of psychic enervation. Alternatively, he may use his wild surge class ability while using his racial outburst. Doing so increases the outburst’s bonus to Strength by his wild surge amount, but a maenad wilder using this technique risks psychic enervation as if he had used wild surge when manifesting. This racial specialty feature replaces the standard wilder’s wild surge class feature. From this point forward, his wild surge feature is one less than normal (+2 at 7th level, etc).
Resonance (Su): At 5th level, a maenad wilder adds energy ray and energy push to his wilder powers known list. He may only utilize these powers with the sonic energy type. If he already knew one or both of these powers as a wilder, he may instead learn another energy power from the psion/wilder list that he could manifest to replace it, but he is restricted to sonic energy when manifesting powers learned this way. This racial specialty feature replaces the standard wilder’s volatile mind (+1) feature. Starting at 9th level, his volatile mind class feature will be 1 power point lower.