Inanimate Transformation

Psychometabolism (Shapechanging)
Level: Egoist 4, Formbound Spiritist 4, Formbound Surger 4
Display: Ma, Ol
Manifesting Time: 1 standard action
Range: Personal
Target: You
Duration: 1 minute/level
Saving Throw: None
Power Resistance: No
Power Points: 7

You assume the form of an inanimate object that weighs no more than 20 pounds per manifester level. You gain the object’s hardness and retain your own hit points. You can take the shape of almost any simple object you can think of. If you attempt to take the form of a complex object, you must make an appropriate Craft check, at the same DC required to craft the object. If you fail the check, your manifestation of the power does not succeed. Likewise, you cannot take the form of a complex mechanical mechanism unless you have some sort of skill associated with the object and make the same Craft check. You cannot use this power to assume the form of a psionic item or a magic item (except in appearance), or any object with a hardness greater than 15. You also cannot take the form of a psionically animated mechanism or any object formed of ectoplasm.

As an inanimate object, you lose all mobility. You retain your normal senses and your ability to speak. You
can manifest a power if you make a Concentration check (DC 20 + power level); however, you cannot attempt
Concentration checks to hide the power’s displays. If you take damage while in the form of an object, your
actual body also takes damage (but the object’s hardness, if any, protects you).

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License