Difficulty Class: 9
Channeling Time: 1 standard action
Saving Throw: Reflex negates
Your entire body immolates, as you emanate a searing heat, although you only feel slightly warmer than usual. When an enemy strikes you, these flames leap onto his arm to burn him.
When you are in this incantation, opponents hitting you with natural weapons, unarmed attacks, or melee weapons without reach must make a Reflex save or catch on fire for 1d4 rounds, taking 1d6 points of fire damage each round. A burning creature can take a move action to put out the flame.
Enhance: You can enhance this incantation in one or both of the following ways.
For every 4 points by which you increase the DC, this incantation’s damage increases by one die (d6).
If you increase the DC by 4, creatures that are adjacent to you must make a Reflex save or be affected as if they hit you.