Difficulty Class: 7
Channeling Time: 1 standard action
Range: 30 ft.
Area: 30-ft. spread, centered on you
Saving Throw: Fortitude negates
As you concentrate, the air around you shimmers as it becomes increasingly hot. In time, the heat becomes almost unbearable for your foes, but you seem to feel fine despite the heat.
When you are in this incantation, each creature in this incantation’s area except you must make a Fortitude save or take 1d4 points of nonlethal damage. Creatures wearing heavy clothing or armor of any sort take a -4 penalty on their saves. Creatures reduced to unconsciousness begin taking lethal damage (1d4 points per round).
Creatures with fire resistance gain a bonus on their saving throw equal to their fire resistance. Creatures with immunity to fire damage are immune to this incantation.
A creature that takes any nonlethal damage from this incantation suffers from heatstroke and is fatigued.
Enhance: You can enhance this incantation in one or both of the following ways.
If you increase the DC by 6, creatures who wear metal armor are treated as if the heat metal spell was cast upon them (see the Player’s Handbook).
If you increase the DC by 12, the range and area increase to 1 mile.