Difficulty Class: 7
Channeling Time: 1 standard action
Range: 30 ft.
Target: One Medium or smaller creature
Saving Throw: Fortitude negates
You clench your fist in the direction of your target. Then, you gently lower it and observe your foe’s expression as he attempts to take to the sky, but can’t.
You hold the target firmly on the ground, although it may attempt to leave the ground. The target must make a Fortitude save each round it attempts to fly or is flying to remain airborne. If it fails its save, it immediately falls 30 feet.
If it hits the ground because of this drop, it takes falling damage accordingly. If the target attempts to make a Jump check, it must also make a Fortitude save to be able to make the check. If it fails the check by more than 5, it falls prone.
Enhance: For every 2 points by which you increase the DC, you may target a creature of one size category larger than Medium.
For every 4 points by which you increase the DC, you may affect one additional target with this incantation.