Difficulty Class: 9
Channeling Time: 1 standard action
Range: 30 ft.
Target: One Medium or smaller creature
Saving Throw: Fortitude negates
You clench your fist in the direction of your target. Then, you gently raise your fist and observe your foe’s expression as he begins to float a few feet off the ground.
You hold the target suspended in the air, although it can move inside some restrictions (see below). The target floats in the air up to a height of a number of feet equal to your channeling ability modifier. The creature does not, however, gain a bonus on attack rolls for being on higher ground if it floats higher than 5 feet.
A floating creature that attacks with a melee or ranged weapon finds itself increasingly unstable; the first attack has a -1 penalty on attack rolls, the second -2, and so on, to a maximum penalty that is equal to your channeling ability modifier. A full round spent stabilizing allows the creature to begin again at -1.
Enhance: For every 2 points by which you increase the DC, you may target a creature of one size category larger than Medium.
For every 4 points by which you increase the DC, you may affect one additional target with this incantation.