Gloves of the Beast:
These supple, black leather gloves allow the wearer to assume the natural attack of a specific animal. Different gloves grant different attacks, such as slam, claws, hooves, talons, or tentacles, allowing mismatched gloves to grant the wielder two different natural attacks simultaneously. Matching gloves grant the wielder a +1 circumstance bonus on attack rolls with the natural attacks. The different types of natural attacks are identical in cost, only the damage granted from the gloves alters the price.
Moderate psychometabolism; ML 5th; Craft Universal Item, claws of the beast, graft weapon; Price 1,250 gp (1d3 damage), 2,000 gp (1d4 damage), 6,000 gp (1d6 damage), 10,000 gp (1d8 damage), 14,000 gp (2d6 damage), 22,000 gp (3d6 damage), 30,000 gp (4d6 damage), 38,000 gp (5d6 damage), 44,000 gp (6d6 damage) weight .5 lb.
Gloves of Object Reading:
While wearing these gloves, the user can learn the details of an inanimate object’s previous owner if he handles the object, as if manifesting the object reading power.
Faint clairsentience; ML 1st; Craft Universal Item, object reading; Price 3,000 gp.
Gloves of Titan’s Grip:
While wearing these oversize gloves, the user gains a +8 enhancement bonus on grapple checks. The power is activated when the user enters a grapple. The enhancement bonus lasts for a maximum of 7 rounds per use, up to three uses per day.
Moderate psychometabolism; ML 9th; Craft Universal Item, grip of iron; Price 14,000 gp.