General Feats
Some feats are general, meaning that no special rules govern them as a group. These feats can be taken at any time appropriate to the character so long as the prerequisites are met.
LIST OF FEATS
- Ability Focus
- Acrobatic
- Agile
- Alertness
- Animal Affinity
- Antipsionic Magic
- Armor Proficiency (Heavy)
- Armor Proficiency (Light)
- Armor Proficiency (Medium)
- Ascetic Mind
- Ascetic Warrior
- Assassin Training
- Athletic
- Autonomous
- Blind-Fight
- Chaotic Mind
- Cleave
- Cloak Dance
- Closed Mind
- Combat Expertise
- Combat Reflexes
- Deadly Precision
- Deceitful
- Deflect Arrows
- Deft Hands
- Diehard
- Diligent
- Dodge
- Endurance
- Exotic Weapon Proficiency
- Far Shot
- Force Of Will
- Formbinder
- Great Cleave
- Great Fortitude
- Greater Manyshot
- Greater Two-Weapon Fighting
- Greater Unarmed Strike
- Greater Weapon Focus
- Greater Weapon Specialization
- Hawkeye
- Hostile Mind
- Improved Bull Rush
- Improved Critical
- Improved Disarm
- Improved Feint
- Improved Grapple
- Improved Initiative
- Improved Natural Armor
- Improved Natural Attack
- Improved Overrun
- Improved Precise Shot
- Improved Shield Bash
- Improved Sunder
- Improved Trip
- Improved Two-Weapon Fighting
- Improved Unarmed Strike
- Investigator
- Iron Will
- Leadership
- Lightning Reflexes
- Manyshot
- Martial Weapon Proficiency
- Master Formbinder
- Mental Resistance
- Mind Over Body
- Mind Trap
- Mobility
- Mounted Archery
- Mounted Combat
- Multiattack
- Natural Revulsion
- Negotiator
- Nimble Fingers
- Open Minded
- Persuasive
- Point Blank Shot
- Power Attack
- Practiced Unarmed Combat
- Precise Shot
- Psionic Affinity
- Psionic Hole
- Quick Draw
- Rapid Metabolism
- Rapid Reload
- Rapid Shot
- Reckless Offense
- Ride-By Attack
- Run
- Self-Sufficient
- Servant of the Mind
- Shield Proficiency
- Shot On The Run
- Sidestep Charge
- Simple Weapon Proficiency
- Skill Focus
- Snatch Arrows
- Spirited Charge
- Spring Attack
- Stand Still
- Stealthy
- Stunning Fist
- Toughness
- Tower Shield Proficiency
- Track
- Trample
- Two-Weapon Defense
- Two-Weapon Fighting
- Urban Tracking
- War Monk
- Weapon Finesse
- Weapon Focus
- Weapon Specialization
- Whirlwind Attack
- Wild Talent
page revision: 19, last edited: 27 Feb 2010 20:52