Foxhole

Psychokinesis
Level: Marksman 1, psion/wilder 1, psychic warrior 1
Display: Ma, Ol
Manifesting Time: 1 standard action
Range: 20 ft
Effect: Four 5-ft squares of loose earth, sand, snow, or similar unworked terrain (S)
Duration: Instantaneous
Power Points: 1

A quick burst of psychokinetic force rearranges the land nearby you, providing an emergency source of cover. By pushing the terrain away from a central point and piling it at the outer edges of the area of effect, you can rapidly create a mundane safe-zone for sudden combat.

This power creates a small burrow three to five feet deep in the land, with a small wall that surrounds it which can provide cover for creatures within. Exactly how much cover is granted depends on the size and posture of the creature within the burrow, as if the burrow were natural or shaped by shovels. The shape of the wall can be altered mid-manifestation with a Craft (Sculpting) check or afterward with proper tools, providing parapets or arrow slits as necessary, along with other alterations such as steps or ledges if need be.

Multiple manifestations of this power can dig deeper into the ground, providing a quick underground burrow, or can be used to extend an existing burrow into a trench. Foxhole cannot be used to dig through walls or foundations (although it could burrow around them) nor can it rearrange magically treated terrain.

If the area of effect completely contains a creature’s space, that creature must make a Reflex save or fall prone in the burrow. You are not immune to this; if you occupy a square you displace, you may fall prone yourself. If a creature happens to be burrowing in the area of effect and would be exposed by this power, it emerges, prone but unharmed, in the trench.

This power is frequently used in military applications for emergency trenches, when shovels would be too slow, and in extended voyages through hostile terrain where any bit of shelter helps. Dedicated adventurers have also used it to rapidly burrow under fortified walls, although foxhole provides no special protection for such endeavors, and tunnels made by illprepared adventurers have been known to collapse.

Augment: You may augment this power in one or more of the following ways:

  • If you spend 1 additional power point, the burrow may affect four 5-foot cubes instead of squares. Only one of these cubes need be in contact with the surface when you start manifesting.
  • If you spend 2 additional power points you may manifest this power as a swift action.
  • If you spend 2 additional power points, this power can dig through harder substances such as stone or ice. Foxhole, however, cannot rearrange any material of hardness greater than 10.
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