Extrasensory Node
Granted Power: Three times per day, you can gain a +1 insight bonus to any saving throw, as your heightened senses allow you to detect dangerous situations.
- EmpathyA: You know the subject’s surface emotions.
- Detect Hostile IntentA: You can detect hostile creatures within 30 ft. of you.
- Idle Vigilance: Detect when psionic abilities are used nearby.
- Nature’s Vigil: Locate creatures that enter your protected area.
- Danger Sense: Gain +4 bonus against traps.
- Cloud Mind, Mass: Erase knowledge of your presence from the minds of one creature/level.
- Remote View Trap: Deal 8d6 points electricity damage to those who seek to view you at a distance.
- Sequester, PsionicX: Subject invisible to sight and remote viewing; renders subject comatose.
- MetafacultyX: You learn details about any one creature.
page revision: 1, last edited: 16 Aug 2009 16:49