Entangling Plants

Nature [Plant]
Difficulty Class: 5
Channeling Time: 1 standard action
Range: 30 feet
Area: Plants in a 5-foot square
Duration: Aura
Saving Throw: Reflex partial; see text

The plants in the area begin to grow long vines and branches that encroach upon those who stand there, holding them fast.

Each creature in the area must make a Reflex save or become entangled. A creature can break free and move half its normal speed by using its full-round action to make a DC 20 Strength check. A creature that succeeds on a Reflex save is not entangled but can still move at only half speed through the area. Each round on your turn, the plants once again attempt to entangle all creatures in the area.

Regardless of whether a creature is entangled in the area, the area is treated as light undergrowth for all purposes.

The area must have plants in order to successfully channel this incantation.

Enhance: You can enhance this incantation in one or both of the following ways.

For every 2 points by which you increase the DC, this incantation affects an additional 5-foot square.

For every 2 points by which you increase the DC, the Reflex save DC and Strength check DC
increase by 1.

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