Psychokinesis [see text]
Level: Kineticist 3
Manifesting Time: 1 standard action
Range: 60 ft.
Area: Cone-shaped spread
Saving Throw: Reflex half or Fortitude half; see text
Power Resistance: Yes
Power Points: 5
Upon manifesting this power, you choose cold, electricity, fire, or sonic. You create a cone of energy of the chosen type, extending outward from your hand, that deals 5d6 points of damage to every creature or object within the area. This power’s subtype is the same as the type of energy you manifest.
- For every additional power point you spend, this power’s damage increases by one die (d6). For each extra two dice of damage, this power’s save DC increases by 1.