Small Outsider (Extraplanar, Psionic)
Hit Dice: 3d8 (13 hp)
Initiative: +5
Speed: 30 ft. (6 squares)
Armor Class: 17 (+1 size, +1 Dex, +5 natural), touch 12, flat-footed 16
Base Attack/Grapple: +3/-1
Attack: Slam +4 melee (1d3)
Full Attack: 2 slams +4 melee (1d3)
Space/Reach: 5 ft./ 5 ft.
Special Attacks: Psi-like abilities, psionics, summon mentat
Special Qualities: Damage reduction 10/magic, darkvision 60 ft., low-light vision, immunity to acid, cold, and petrification, tongues
Saves: Fort +3, Ref +4, Will +1
Abilities: Str 10, Dex 13, Con 10, Int 15, Wis 6, Cha 11
Skills: Balance +9, Concentration +6, Knowledge (the planes) +8, Knowledge (psionics) +8, Listen +0, Spot +0, Tumble +7
Feats: Alertness, Improved Initiative
Environment: Outer plane of their godmind
Organization: Solitary, pair, or squad (3–5)
Challenge Rating: 3
Treasure: Standard
Alignment: Any
Advancement: 4-9 HD (Small); 10-28 HD (Medium)
Level Adjustment: —
The small humanoid before you can’t seem to keep still, always moving around, at times in oddly disjointed methods, as if its body mass and size is fluctuating while it moves. In the blink of an eye, it stands in front of you, peering up into your eyes, all the while moving around the room.
One of the lithest of the different mentats, dimension mentats stand just over 3 feet tall and weigh roughly 45 pounds. They often have slicked-back black hair, tan skin as if always under the rays of the sun, and black eyes, as if containing
a vacuum.
Dimension mentats speak Celestial, Draconic, Infernal, and Abyssal. In addition, they are treated as being always under the effect of a tongues spell.
Combat
As students of travel and space, dimension mentats are not incredibly talented at fighting and often seek to use their powers to avoid combat rather than to engage in it. If cornered, a dimension mentat often relies upon its dimension slide ability if possible, or will use its hustle ability to withdraw at rapid pace.
Psi-like abilities: 3/day – dimension slide; 1/day – hustle. Manifester level 3rd.
Psionics: Dimension mentats can manifest powers as nomads of a level equal to their hit dice. In addition, they have access to either the Time, Travel, or Planar nodes.