Baleful Fusing Chain:
This set of chainmail, when identified, appears to be enhanced with the fusing special enhancement. However, once the wearer attempts to activate the fusing ability of the armor, the chain links instead meld into the wearer’s skin, causing intense physical pain and making removal virtually impossible without causing severe trauma. The wearer suffers 2 points of Constitution damage when the chain fuses, or half on a successful DC 15 Fortitude save. In addition, the wearer suffers the normal effects of resting in medium armor. Attempts to remove the armor by physical means result in 1d6 more points of Constitution damage.
Strong psychometabolism; ML 15th; Craft Psionic Arms and Armor, fuse flesh; Price 1,600 gp.
Baleful Fusing Plate:
This set of half-plate armor, when identified, appears to be enhanced with the fusing special enhancement. However, once the wearer attempts to activate the fusing ability of the armor, the metal plates instead fuse to the wielder’s flesh and skeleton, making removal of the armor incredibly difficult and painful. The individual wearing the armor suffers a -2 penalty to Strength and Dexterity and their movement is reduced by another 5 feet beyond standard half-plate armor. In addition, the wearer suffers the normal effects of resting in heavy armor. Any attempt to remove the armor by physical means results in 2d4 points of Constitution damage.
Strong psychometabolism; ML 15th; Craft Psionic Arms and Armor, fuse flesh; Price 2,050 gp.