Difficulty Class: 9
Channeling Time: 1 standard action
Range: 60 ft.
Targets: Creatures or objects in a 15-ft. radius spread
Duration: Aura
Saving Throw: Will negates (see text)

You point your finger to each creature or object in the area. As you do so, wispy trails of light trace between the targets, linking them in a constellation-like figure.

You link the creatures or objects in the area in a constellation, forcing them all to move each time one of them moves. When you channel this incantation, you must choose whether to affect creatures or objects with this incantation (you may not affect both creatures and objects with this incantation).

Each time one of the creatures or objects affected moves 5 feet or more, each other creature or object must make a Will save or move the same distance in the same direction. If a creature makes the saving throw, it is no longer affected by this incantation. If a creature or object can’t move like it’s supposed to (such as when a space is occupied by a stone wall or equally impassable obstacle), it is immediately no longer affected by this incantation.

You may affect a number of creatures or objects equal to your channeling ability modifier with this incantation. If that number is lower than the number of creatures or objects in the area, you must choose which creatures or objects to affect.

Enhance: If you increase the DC by 4, each creature may only make a Will save once per round.

If you increase the DC by 4, a creature that successfully saves against this incantation needn’t move on that occasion, but is still affected by this incantation for other movements.

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