Telepathy (Compulsion) [Mind-Affecting]
Level: Society mind 2, Telepath 2, Thoughtsinger 2
Display: Au, Ma
Manifesting Time: 1 standard action
Range: Close (25 ft. + 5 ft/2 levels)
Target: One creature
Duration: 1 hour/level
Saving Throw: Will negates
Power Resistance: Yes
Power Points: 3

As aversion (in Chapter Five: Powers in the Expanded Psionics Handbook), except as noted here.

This is not a new power — it merely adds functionality to aversion as it appears in the Expanded Psionics
Handbook. If you know that power, you know the following augmentations. This also replaces the augment entry
for aversion: it augments entirely as described below.

Augment: You may augment this power in one or both of the following ways.

1. If you spend 4 additional power points, this power’s duration becomes 1 day/level (D).

2. For every additional power point you spend, the subject takes one additional die (d6) of nonlethal empathic damage whenever she attempts the action, for every round spent within 30 feet of the object or person of her aversion, or for
every round spent attending the event you specify. Treat the basic power as dealing 0d6 nonlethal empathic
damage for this augment. This damage can be reduced by any effect that reduces nonlethal or empathic damage,
such as the empathic adaptation UT power. For every 2 additional dice of nonlethal damage, increase the penalty
the subject takes when performing the action by 1. Some telepaths call this the “edict” augment.

In addition, for every 2 additional power points spent to achieve either of these effects, the save DC increases by 1.

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