Astral Travel

Difficulty Class: 5
Channeling Time: 1 standard action
Range: 10 ft.
Target: You
Duration: Instantaneous

You shortly shift to the Astral Plane, almost too fast to sense. When you return from the Astral Plane, you find yourself in another spot.

You instantly teleport yourself to an area within the range of this incantation. You always arrive at the exact spot desired—whether by simply visualizing the area or by stating direction, such as “30 feet forward” for “60 feet downward”. You can bring along objects as long as their weight doesn’t exceed your maximum load.

If you arrive in a place that is already occupied by a solid body, you take 1d6 points of damage and are shunted to an open space that is nearest to the designated area. If there are multiple open areas equally close to the occupied area, randomly determine to which area you are shunted.

Enhance: For every 2 points by which you increase the DC, you may bring along one additional Medium or smaller creature. For the purpose of this incantation, a Large creature counts as two Medium creatures, a Huge creature counts as two Large creatures, and so forth.

For every 5 points by which you increase the DC, the range is multiplied by 10.

If you increase the DC by 10, you may designate an area in the Astral Plane as your destination.

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