Armor and Shields

Psionic armor or shields with any special ability must be imbued with at least a +1 enhancement bonus.


A suit of armor or a shield granted this ability melds with its wearer when the appropriate command word is given, seamlessly fusing with the wearer’s form. The Armor Check penalty of the armor is reduced by 1, the Maximum Dexterity Bonus is increased by 1, and the armor is treated as if one category lighter for movement restrictions. These modifications are in addition to any changes from special materials.

Strong psychometabolism; ML 15th; Craft Psionic Arms and Armor, graft weapon; Price +1 bonus.


A suit of armor or a shield imbued with this ability grants the wielder all special abilities and its enhancement bonus even when the wielder is under shapechanging effects such as assume form. The armor or shield bonus to armor class are not transferred while under a shapechanging effect unless the assumed form is a suitable form to continue wearing the item.

Moderate psychometabolism; ML 12th; Craft Psionic Arms and Armor, assume form; Price +1 bonus.


A suit of armor created with this property allows the wearer to use dimension slide as a psi-like ability three times per day at ML 9.

Moderate psychoportation; ML 9th; Craft Psionic Arms and Armor, dimension slide; Price +1 bonus.

Specific Psionic Armor and Shields

The following suits of armor or shields are typically constructed with the exact abilities as listed here, although variations are possible.

Primal Mail:

This mithral fusing banded mail +1 is prized by primal thoughts for its extreme flexibility and the protection it provides. Primal
mail is treated as light armor. The armor has an arcane spell failure chance of 25%, a maximum Dexterity bonus of +4, and an armor check penalty of -2.

Strong psychometabolism; ML 15th; Craft Psionic Arms and Armor, graft weapon; Price 18,400 gp.

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